The article below is just a basic introduction to the topic. For something more advanced, written by pros and a fantastic leveling guide, my recommendation would be this Elder Scrolls Online Leveling Guide. I could not find any other guide that comes even close in terms of the impact it had on me.
I am a player who usually avoids PvP (player vs player), but with the announcement for PvP in The Elder Scrolls Online, several new mechanics were introduced which piqued my curiousity. The developer’s team claimed they have designed PvP in ESO to be ‘different’ from other MMOs. Doing some research, I believe there is definitely something special here, and it can be one of the best PvP systems ever developed. Here are 3 major reasons why ESO’s PvP will be unlike any other.
1. Relevance to the World at Large
One big problem in many PvP systems is the lack of relevance to the story. Many games include PvP as an afterthought, simply adding it in for those seeking battles, receiving titles and rewards. In TESO however, the game is based entirely around the conflict of three major Alliances (and from within the 9 factions involved). Territory across Cyrodiil is up for grabs, and once one faction/Alliance gains control of it, they can be considered the new rulers of the province. Plus, the top player in the faction becomes emperor until they are overthrown.
PvP Battles usually take place on a battleground or castle, where players will engage in battles to ‘take the flag’ or defeat the opposing team. In TESO, parts of the environment are destructible, and the games’ mechanics will allow players to execute those damages (along with the use of heavy machinery). Knocking down a wall to gain access to a fortress guarded by hundreds of enemy players are one of the key features in the game. By applying real world physics into the game (destructible environments) players can a sense of realism and heighten their skills for battle.
3. Epic Scale
The development team for TESO employs a new type of technology that contains the capacity to handle thousands of players at once. The idea is to handle extreme amounts of bandwidth necessary to keep track of each of the players without any significant delay or lagging. This is called a “Mega Server”. The idea of a Mega Server is to sustain an overloaded server without causing the entire system to crash. Players can experience playing the game smoothly in PvP and PvE without having to worry about lagging.
In a recent demonstration of the Elder Scrolls Online, the dev team showed off a battle involving a staggering amount of more than 200 players. These involved fortresses under siege, completed with massive siege engines. With more than hundreds people participating in the war, it becomes one of the largest ever congregations presented in an MMO.
The author is a dedicated gamer that follows the news of The Elder Scrolls Online since its announcement last year. In doing so, he has provided several elder scrolls online reviews and news articles to boot.
The article above is just a basic introduction to the topic. For something more advanced, written by pros and a fantastic leveling guide, my recommendation would be this Elder Scrolls Online Leveling Guide. I could not find any other guide that comes even close in terms of the impact it had on me.